Anonymous

Anonymous asked:

Could you tell us about Kahu and Gukko and Kewa?

Certainly!

Gukko are avian Rahi that come in three surprisingly different varieties.

The “Common” Gukko has four wings, and boasts the highest maneuverability of the varieties. They are an extremely common sights around Le-Metru, but are threatened by Silver Chute Spiders and Phase Dragons; the former of which preys on them, and the latter that kills them only accidentally, when trying to provoke them into a race. 

Kewa are the smallest of the varieties, and are slightly less common than the… “Common” Gukko. These also fall prey to Spiders, but due to their lower top speed, are never the targets of Phase Dragons.

Kahu are the largest, and have the highest top speed of the three, but take longer to accelerate, and have lower maneuverability. These are the most accident-prone of the Gukko, and as a result, are rarely seen flying at top speed. They have few natural predators, and despite their size, are herbivorous like their cousins.

Le-Matoran have been attempting to tame these Rahi since time immemorial, but have yet to show any concrete results.

Although peaceful, these Rahi are very defensive of their nests, and will successfully fight off larger Rahi invaders that threaten their eggs and young, so stay off of high-rise buildings, and if you absolutely must go up to one, watch out for nests!

(Fanon and headcanon warning)

Skuaroh are an intelligent species native primarily to the Northern Continent. The one pictured above is a mutated individual; regular individuals have a more rigid posture, wider mouths, smaller and less bulbous heads, as well as smaller and more proximal eyes.

They are far from the most plentiful among our universe’s species, and as a result tend to conglomerate and stick to their own kind. They are very practically-minded and tend to view things in terms of gain and loss, and act accordingly, making them effective at handling economic and financial situations. In combat, they are quick and strong, and also possess the ability to use Kanohi, although most individuals prefer to show their faces. 

Their bodies are very water-efficient, allowing them to live in dryer terrains more effectively than most species. As a result, their conglomerations are often in less hospitable areas, which suits their usual Xenophobia just fine.

When mingling with other species, they usually prefer to take a more leaderly role, enjoying being looked up to (figuratively as well as literally) by others. 

They used to have their own language and alphabet, but it has mostly gone out of use, due to the practicality of the Matoran language. 

Anonymous

Anonymous asked:

How much do you know about Frostelus?

(Thanks for the question.)

Well, we know they’re intelligent and territorial, and seem to want to basically conquer everything. They travel between islands by riding inside icebergs and strike fast and hard. Each individual can have two of a wide array of rhotuka powers, which makes it extremely difficult to predict what they will do in battle. We have yet to capture a specimen, regrettably.

Infernavika are small bird Rahi native to the Ta-Metru region. They are small and possess no self-defense measures, and as a result, seek the safety of the heat of molten protodermis. They have been known to inhabit furnaces as well as the ends of molten protodermis waste pipes. The heat produced in these areas makes an effective defense against their predators.

Other than flying, infernavika possess only one outstanding ability: a seemingly complete resistance to heat. They can bathe in pure, freshly melted protodermis, and show no ill effects. Despite this, they don’t seem to exhibit a weakness to the cold, although they had been found to be disinclined to visit cooler areas or bathe in cold water. 

Infernavika have never been recorded to attack Matoran, though they can sometimes be nuisances. All one needs to do to scare one away is to run at them. If that’s inconvenient, then just make a lot of noise. The bird will flee out of fear.

tryvek:

onu-metru-archives:

Here’s another one of my favorite Rahi: The Phase Dragon. Native primarly to Le-Metru, it’s not a Rahi you’ll see much of anywhere else. They reside primarily near the test tracks, where they engage in their favorite activity: racing.

Phase Dragons are obsessed with speed. They’ll charge at anything smaller than them just to get them to start running. They aren’t aggressive or dangerous, just a little on the dull side.

They possess an uncanny ability to ‘phase’ through solid objects, a useful skill, considering the cluttered nature of the test track. They make proficient use of it when running at high speeds to avoid collision. They also have the ability to breathe non-elemental fire. 

Their diet consists of small Rahi, usually rodents, and none have ever been recorded to actually attack Matoran, beyond attempting to make them run. If such a thing should evver happen to you, I suggest you satisfy its need for speed for a while, and then go back to what you were doing before.

can this be my best friend please

Well, you’re free to try!

Here’s another one of my favorite Rahi: The Phase Dragon. Native primarly to Le-Metru, it’s not a Rahi you’ll see much of anywhere else. They reside primarily near the test tracks, where they engage in their favorite activity: racing.

Phase Dragons are obsessed with speed. They’ll charge at anything smaller than them just to get them to start running. They aren’t aggressive or dangerous, just a little on the dull side.

They possess an uncanny ability to ‘phase’ through solid objects, a useful skill, considering the cluttered nature of the test track. They make proficient use of it when running at high speeds to avoid collision. They also have the ability to breathe non-elemental fire. 

Their diet consists of small Rahi, usually rodents, and none have ever been recorded to actually attack Matoran, beyond attempting to make them run. If such a thing should evver happen to you, I suggest you satisfy its need for speed for a while, and then go back to what you were doing before.

Badges of Office are colloquially referred to as “Turaga Staffs”. These are tools that a Turaga finds either transformed or appeared with them when they undergo the change from Toa to Turaga. What they are usually depends on what the Toa have with them when they transform. This is usually a Toa Tool, like the one Turaga Dume used before, which became his scepter. In other cases, it may be a tool the Turaga happened to have on them, such as a hammer, or a drill, or maybe even a Disk Launcher. 

In other cases, when the Toa does not have any viable tool during his or her transformation, a Badge of Office will emerge during the transformation, usually into something reflecting their past as a Matoran, rather than as a Toa. 

The archives also house records of various languages found throughout the universe. This big one here is Matoran, but with a differently designed alphabet, which is used prominently on the Southern continent. 

The Matoran language has been known to evolve over time, and now and then, excavation and mining projects have unearthed records of older dialects, some so different and ancient that they no longer resemble our current language at all! 

As of now, we have records of 2,409 unearthed tablets or other surfaces containing other languages, on which a total of 27 different dialects have been found. Efforts on translating these, and more information on the subject, can be found in Ga-Metru schools. 

In addition to Matoran languages, the Skakdi of the island of Zakaz, and the Zyglak have their own languages, neither of which has an alphabet. Zakazian is recorded in pictographs, generally drawn in blood or something red. Skakdi, you know? Zyglish is an entirely spoken language and has no written or drawn form. Few have made any attempt at learning it.

Fortunately, pretty much everyone else speaks in Matoran (other than the secretive types, like the Nynrah Ghosts, who tend to use codes), which makes communication with almost every location an easy business.

Goodness, can you even imagine a world in which people speak 50 different languages?

Rahski are strange creatures plentiful throughout our universe. They are not exactly considered Rahi, and have been known to make up large portions of the great armies of the Makuta. 
The Rahkshi themselves are, similar to Bohrok, empty shells that cannot truly live by themselves. Unlike Bohrok, however, these possess organic material and do have a semblance of of life without a Kraata within them, although in a vegetative state.
43 different varieties of Kraata and Rahkshi exist, and a Rahkshi armor requires a Kraata with colors matching its armor in order to function, with the exception of pure purple Kraata, which are the most powerful (and sometimes most dangerous), which can function in any Rahkshi shell.
Each of the 42 varieties of Kraata come in 7 stages, each varying in its power and intelligence level, almost like sentient Kanoka. Its powers and intelligence are exhibited by the Rahkshi it inhabits, as well, given that it is the Kraata that controls the armor.
Interestingly, Muaka have developed what appears to be a taste for Rahkshi and Kraata, and will go out of their ways to hunt them if one is nearby. They are the only known predator of Rahkshi.
No attack on Matoran by Rahkshi has been documented as of yet, so I don’t have any safety tips for these. They spend most of their time on other islands, or deep in the Archives, though, so I don’t know why anyone here would need them.
Rahski are strange creatures plentiful throughout our universe. They are not exactly considered Rahi, and have been known to make up large portions of the great armies of the Makuta. 
The Rahkshi themselves are, similar to Bohrok, empty shells that cannot truly live by themselves. Unlike Bohrok, however, these possess organic material and do have a semblance of of life without a Kraata within them, although in a vegetative state.
43 different varieties of Kraata and Rahkshi exist, and a Rahkshi armor requires a Kraata with colors matching its armor in order to function, with the exception of pure purple Kraata, which are the most powerful (and sometimes most dangerous), which can function in any Rahkshi shell.
Each of the 42 varieties of Kraata come in 7 stages, each varying in its power and intelligence level, almost like sentient Kanoka. Its powers and intelligence are exhibited by the Rahkshi it inhabits, as well, given that it is the Kraata that controls the armor.
Interestingly, Muaka have developed what appears to be a taste for Rahkshi and Kraata, and will go out of their ways to hunt them if one is nearby. They are the only known predator of Rahkshi.
No attack on Matoran by Rahkshi has been documented as of yet, so I don’t have any safety tips for these. They spend most of their time on other islands, or deep in the Archives, though, so I don’t know why anyone here would need them.
Rahski are strange creatures plentiful throughout our universe. They are not exactly considered Rahi, and have been known to make up large portions of the great armies of the Makuta. 
The Rahkshi themselves are, similar to Bohrok, empty shells that cannot truly live by themselves. Unlike Bohrok, however, these possess organic material and do have a semblance of of life without a Kraata within them, although in a vegetative state.
43 different varieties of Kraata and Rahkshi exist, and a Rahkshi armor requires a Kraata with colors matching its armor in order to function, with the exception of pure purple Kraata, which are the most powerful (and sometimes most dangerous), which can function in any Rahkshi shell.
Each of the 42 varieties of Kraata come in 7 stages, each varying in its power and intelligence level, almost like sentient Kanoka. Its powers and intelligence are exhibited by the Rahkshi it inhabits, as well, given that it is the Kraata that controls the armor.
Interestingly, Muaka have developed what appears to be a taste for Rahkshi and Kraata, and will go out of their ways to hunt them if one is nearby. They are the only known predator of Rahkshi.
No attack on Matoran by Rahkshi has been documented as of yet, so I don’t have any safety tips for these. They spend most of their time on other islands, or deep in the Archives, though, so I don’t know why anyone here would need them.
Rahski are strange creatures plentiful throughout our universe. They are not exactly considered Rahi, and have been known to make up large portions of the great armies of the Makuta. 
The Rahkshi themselves are, similar to Bohrok, empty shells that cannot truly live by themselves. Unlike Bohrok, however, these possess organic material and do have a semblance of of life without a Kraata within them, although in a vegetative state.
43 different varieties of Kraata and Rahkshi exist, and a Rahkshi armor requires a Kraata with colors matching its armor in order to function, with the exception of pure purple Kraata, which are the most powerful (and sometimes most dangerous), which can function in any Rahkshi shell.
Each of the 42 varieties of Kraata come in 7 stages, each varying in its power and intelligence level, almost like sentient Kanoka. Its powers and intelligence are exhibited by the Rahkshi it inhabits, as well, given that it is the Kraata that controls the armor.
Interestingly, Muaka have developed what appears to be a taste for Rahkshi and Kraata, and will go out of their ways to hunt them if one is nearby. They are the only known predator of Rahkshi.
No attack on Matoran by Rahkshi has been documented as of yet, so I don’t have any safety tips for these. They spend most of their time on other islands, or deep in the Archives, though, so I don’t know why anyone here would need them.

Rahski are strange creatures plentiful throughout our universe. They are not exactly considered Rahi, and have been known to make up large portions of the great armies of the Makuta. 

The Rahkshi themselves are, similar to Bohrok, empty shells that cannot truly live by themselves. Unlike Bohrok, however, these possess organic material and do have a semblance of of life without a Kraata within them, although in a vegetative state.

43 different varieties of Kraata and Rahkshi exist, and a Rahkshi armor requires a Kraata with colors matching its armor in order to function, with the exception of pure purple Kraata, which are the most powerful (and sometimes most dangerous), which can function in any Rahkshi shell.

Each of the 42 varieties of Kraata come in 7 stages, each varying in its power and intelligence level, almost like sentient Kanoka. Its powers and intelligence are exhibited by the Rahkshi it inhabits, as well, given that it is the Kraata that controls the armor.

Interestingly, Muaka have developed what appears to be a taste for Rahkshi and Kraata, and will go out of their ways to hunt them if one is nearby. They are the only known predator of Rahkshi.

No attack on Matoran by Rahkshi has been documented as of yet, so I don’t have any safety tips for these. They spend most of their time on other islands, or deep in the Archives, though, so I don’t know why anyone here would need them.

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